Grid
Overview

The grid sampler represents a low-level memory "array" that can be read or written to by particles.
Grids come in 1D, 2D, 3D, or 4D layouts.
When exposed as attribute-samplers in the effect, and used in a GPU-sim layer, 2D grids can be bound as render-textures inside engine materials & shaders, if the engine supports it.
It can be used either through the grid sampler script functions, or using the template core-library nodes, such as grid.read.
Property |
Type |
Description |
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Dimensionality of the grid
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Number of cells in the grid along each axis, actual type depends on the value of the |
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Type of the data stored inside the grid
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Output pins |
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The event stream data |
+ all sampler properties |
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