In the scene properties panel, you can set up an in-editor test scene, also called backdrops.
You simply have to check or uncheck elements that you want, and you’ll find their own properties in the properties panel (same place as Node Properties).
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What you will do here is editor-only, it won’t be exported in game engines.
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Background

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Replace the current name in the Scene Properties
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Top Color of the background Gradient
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Bottom Color of the background Gradient
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You can put any image in it. It will replace the Gradient and activate all Environment Map Attributes
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Intensity of the Environment Map
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Color of the Environment Map
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Blurriness of the Environment Map
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If you want your image to cast light (will hide the Ambient Color option)
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If you want to display your actual image in the background
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Rotation of the Environment Map
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If Ambient Color is enabled, change its color
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Effect

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Replace the current name in the Scene Properties
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Toggle between a state where it will start automatically when loading or reset the scene, or not
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Allow the use of another effect. If it’s not enabled, will use the current effect.
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Path of the external effect, must already be in your project.
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How much time in seconds before spawning the backdrop
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Toggles the effect looping
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How much time to wait before a new effect spawn. 0 disables the auto-respawn
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Will start playing the backdrop effect with a random time offset between 0 and the value
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Determinism Grid
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Determinism Loop
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Determinism Seed
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Controls the timescale of the last effect instance spawned in the viewport
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Controls the position of the backdrop effect
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Controls the orientation of the backdrop effect
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Controls the scale of the backdrop effect
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Determines how many instances of the backdrop effect will be spawned on the different axis
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Determines an offset of the grid which will spawn effect instances
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Determines the orientation of the grid
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Determines the grid scale
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AnimTrack

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Replace the current name in the Scene Properties
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The various builtin animation presets
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Path to an animtrack asset
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Anim Track Index
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Anim Speed Modifier
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Apply Translation
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Apply Rotation
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Apply Scale
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Teleport When Looping
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Position
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Orientation
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Scale
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