VectorField Generators
All vector-field generators have the following common properties:
Property name |
Default value |
Description |
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Description of the vector-field. If set, overrides the description in the bake config file (.pkcf file) |
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Dimension of the vector-field. |
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Number of frames in the vector-field. Values > 1 will make an animated vector-field. |
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Min corner of the vector-field bounding-box, in world units. |
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Max corner of the vector-field bounding-box, in world units. |
To create a new vector-field generator, right-click in an empty space or in a folder in the content-browser, and pick New Asset > New VectorField:

Then, in the window that pops, pick the type of vector-field you want to create.
The creation window lists all the textures located inside the Editor/Presets/VectorFields folder. If your project removed some or all of those files, you will not see anything in the presets list, and will have to bring a preset from a different project into your current project.
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